Header screenshot credit: Jynn
Hey everyone! Today we don’t have much of an update due to holidays and whatnot, but we do have a small announcement: our public testing phase for the next patch is drawing to a close, and we have just released a public candidate on the testing branch. If you’d like to help us search for any outstanding bugs before we release this branch publicly, instructions are here. Otherwise, expect to see the next patch releasing quite soon.
In other, happy holiday news, we’ve been receiving reports of some significant FPS increases in the testing branch, and expect to achieve even more significant increases early in 2019. This is great news on the optimization front, which also means great news for the Mac build. Stay tuned for more movement on that in the coming months.